They whine when a title gets delayed, and then complain it feels “rushed” upon release. More DLC, more character packs, more endless franchises. Gamers have a hard time letting go, because they’re so used to getting more, more more. If players enjoy a certain side character, he will almost certainly return for his own spin-off series. If gamers line up for a franchise, its publisher will release increasingly uninspired yearly installments, until there’s not a cent left to be made. Video games indulge their audience more than any other artistic discipline.